Intel displays how AMD and NVIDIA no longer optimize them

Intel's latest drivers do a lot of work in certain games. This reverses the way AMD and NVIDIA have abandoned their drivers. Even though both of them continue to release drivers, it's increasingly rare to see improvements built on Intel's performance levels. But []

The latest drivers released by Intel allow some games to take on success. This, on the other hand, shows how AMD and NVIDIA have abandoned their drivers. While the two are currently running and testing drivers, it’s very rare to see the improvements which have been made optimized performance games, as is Intel.

Please take care of this; Intels data is crammed and dribbled in terms of performance. Intel Arc graphics cards are used for directx 12 games. They don’t support DX 11 and DX 9 games. Even though games can be manipulated, it is a translation of instruction, which results in loss of performance.

Intel is introducing the colors of the biggest graphics card manufacturers.

In recent years, Intel has launched the Arc driver 3.0.101.3959, which focuses on the Games situated at DX11 and DX9. The most played games have these types of instructions, but in the real world, most of the games use this type of instructions. We talked about games like CS:GO, Dota 2, LoL or StarCraft 2.

These new controllers improve three DX 11 and eight DX 9 games. Specifically, you are getting a decrease of up to 80 percent in these games, and up to 200 percent in the 99th percentile. Come on, we’re getting lots more results in this process.

There’s an explanation of the fact that, as we said, the Intel Arc doesn’t support DX 9 and DX 11, they only support DX 12. Games with APIs which are unsupported are accessed by a conversion layer. Though it isn’t clear how this is done, they would be using DXVK technologyand open source.

Making DXVK is to create a layer of conversion for DirectX 9/10/11 basing on Vulkan. Basically, the method Wine uses the system that allows the whole distribution of Linux games.

What Intel would have done is use this tool on Windows and have it optimized. Clearly, it is better to improve performance, since the translation process would have improved. Something that has, for practical purposes, allowed an significant improvement in games performance.

How much damage did resizing do?

The performance improvement lies in truth: it’s one of the rare things that are increasingly rare. When AMD and NVIDIA release drivers, they’re adding a list of the things they included. Normal support for new games and list of fixed fixes and unfixed bugs known.

Finding information about optimizing games to improve performance in existing or similar games has become very rare. The disappearance of driver optimizations could be attributed to the arrival of NVIDIA DLSS and AMD FSR. These two technologies allow for the higher cost of playing.

But the problem is so deep that games are rarely optimized and have large amounts of bugs in it. Cyberpunk 2077 was launched in a sloppy manner. Much of the same thing happened in Warzone 2 as in the original. To end with the lack of game optimization, AMD and NVIDIA are not focusing on improving performance, because it requires a lot of time and money.

Come on. After all, its a chain of uninterested parties that clearly focuses on buying new graphics cards at exorbitant prices.